Shadow of the Tomb Raider Memiliki Difficulty Settings Berbeda pada Combat, Exploration, dan Puzzle
Square Enix jelas ingin Shadow of the Tomb Raider untuk menarik pemain dengan jangkauan terluas. Dengan demikian, game ini akan membiarkan kamu dapat mengatur kesulitan combat, eksplorasi, dan teka-teki secara terpisah. Apakah kamu termasuk seorang penggemar game petualangan old-school penuh aksi? Penggemar hardcore shooter? Atau sebaliknya? Setiap kategori memiliki 4 seting kesulitan - easy, normal, hard, dan Deadly Obsession.
Berikut uraian yang lebih dalam tentang pengaturan kesulitan Shadow of the Tomb Raider menurut website resmi-nya:
Combat
- Easy
- Aim assist enabled
- Enemies have lower health and do less damage
- Ammunition boxes are plentiful
- Enemies have illuminated silhouettes
- Normal
- Enemies have normal health and damage
- Ammunition boxes are rare
- Enemies have illuminated silhouettes
- Hard
- Enemies have increased health, do more damage and locate Lara more quickly.
- No health regeneration in combat
- Ammunition boxes are rare
- No hit markers on the reticle
- Enemies are not highlighted in Survival Instincts
- Deadly Obsession
- Same as hard
- No HUD icon when Lara is being detected by an enemy
Exploration
- Easy
- Obvious white paint on critical path
- Longer saving grab timer
- Base camps are lit
- Normal
- Discreet white paint on critical path
- Normal saving grab timer
- Base camps are unlit
- Hard
- No white paint on critical path
- Reduced saving grab timer
- No Survival Instincts during exploration
- Base camps are unlit
Deadly Obsession
- Same as Hard
- Base camps are unlit and require resources to light
- Game only saves at Base camps
Puzzles
- Easy
- Lara gives direct hints on next action to perform
- Interactable objects are highlighted in Survival Instincts
- Objects necessary to progress highlighted in blue during Survival Instincts
- Longer window of opportunity for timed mechanics
- Normal
- Lara gives general hints on the next action to perform
- Interactable objects are highlighted in Survival Instincts
- Normal window of opportunity for timed mechanics
- Hard/Deadly Obsession
- No hints are given by Lara
- No Survival Instincts
- Shorter window of opportunity for timer mechanics
Sejujurnya, saya suka pendekatan ini mengenai kesulitan, dan berharap lebih banyak game melakukan hal serupa di masa depan. Selain kesulitan yang sangat rinci, Shadow of the Tomb Raider akan menyertakan berbagai pengaturan aksesibilitas, termasuk full closed captioning, dan opsi untuk mengurangi guncangan kamera dan jumlah tombol yang diperlukan.
Shadow of the Tomb Raider akan tuju PC, Xbox One, dan PS4 pada 14 September 2018.




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