Driver NVIDIA GeForce 397.31 WHQL Dirilis, Menambahkan Dukungan untuk Teknologi RTX Raytracing dan Vulkan 1.1


NVIDIA telah merilis driver baru untuk kartu grafisnya. Menurut catatan rilis, driver NVIDIA GeForce 397.31 WHQL adalah driver pertama yang menawarkan developer preview untuk teknologi Raytracing NVIDIA RTX untuk DirectX 12. Dan seperti yang telah saya nyatakan, NVIDIA RTX mendukung API Microsoft DirectX Raytracing (DXR) pada GPU NVIDIA Volta.

Untuk memulai mengembangkan aplikasi DirectX Raytracing, developer akan membutuhkan GPU NVIDIA Volta, driver ini (atau driver masa depan), Windows 10 RS4 dan paket developer DXR Microsoft, yang terdiri dari runtime D3D berkemampuan DXR, kompiler HLSL, dan header.

Selain itu, driver baru ini menambahkan dukungan penuh untuk Vulkan 1.1 API dan melewati Vulkan Conformance Test Suite (CTS) versi 1.1.0.3, dan menawarkan pengalaman bermain terbaik untuk Battletech dan Frostpunk.

Kamu yang tertarik dapat mengunduh driver NVIDIA GeForce 397.31 WHQL dari sini, dan di bawah ini kamu dapat melihat changelog lengkap di bawah ini.

NVIDIA GeForce 397.31 WHQL Driver Release Notes

New Features
  • NVIDIA RTXTM Technology

Developer preview for NVIDIA RTX ray tracing technology for DirectX 12. NVIDIA RTX supports the Microsoft DirectX Raytracing (DXR) API on NVIDIA Volta GPUs.
In order to get started with developing DirectX Raytracing applications accelerated by RTX, you’ll need the following:
  1. • NVIDIA Volta GPU
  2. • NVIDIA driver version 396 or higher
  3. • Windows 10 RS4
  4. • Microsoft’s DXR developer package, consisting of DXR-enabled D3D runtimes, HLSL compiler, and headers

  • Vulkan 1.1

This driver release provides full support for the new Vulkan 1.1 API and passes the Vulkan Conformance Test Suite (CTS) version 1.1.0.3.
  • HD Audio

This driver adds new sample rates 32 kHz, 88.2 kHz, and 176.4 kHz to the HDMI device for all GPUs
  • Display Driver Standalone Installer

The standalone display driver installer now removes extracted files after installing the driver, leaving a smaller footprint on the hard drive.
  • Display Driver Libraries

Added new libraries (nvdlist.dll and nvdlistx.dll) to support Optimus and MSHybrid notebooks.
  • NVDECODE API

Added a new API that lets the client reconfigure the decoder resolution and other post processing parameters (such as the display resolution, cropping rectangle, and aspect ratio of the decoded frame) without having to destroy and recreate the decoder instance. This API is useful in scenarios where the decoder instance initialization time takes up a significant portion of the overall decode execution time; for example, in back-to-back decoding of multiple short clips of different resolutions. The new API will be included in Video Codec SDK 8.2, which is expected to release in late Q2 2018.

Application SLI Profiles

Added or updated the following SLI profiles:
  • Descenders
  • Frostpunk
  • Warhammer: Vermintide 2
  • Far Cry 5
3D Vision Profiles

Added or updated the following 3D Vision profiles:
  • Descenders – Good
  • EVE Valkyrie – Warzone – Good

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