Rincian Update 2.0 'Star Wars Battlefront 2', Menambahkan Pra-Kompilasi Shader DX12 Untuk Mengurangi Stuttering


Electronic Arts dan DICE telah merilis update besar baru untuk Star Wars Battlefront 2. Seperti yang dijanjikan, patch ini membuat banyak perubahan pada sistem perkembangannya. Star Cards, atau item lain yang memengaruhi permainan, hanya akan diperoleh melalui permainan dan tidak akan tersedia untuk dibeli.

Selanjutnya, Peti tidak akan lagi menyertakan Star Cards dan tidak dapat dibeli. Peti diperoleh dengan login setiap hari, menyelesaikan Milestones, dan melalui tantangan yang berjangka waktu.

Bersamaan dengan beberapa tweak keseimbangan, Star Wars Battlefront 2 Update 2.0 menambahkan dukungan Ansel untuk kartu grafis Nvidia di Arcade, menambahkan pra-kompilasi shader pada DX12 untuk mengurangi stuttering saat bermain game, dan menyelesaikan berbagai masalah Crash.

Patch ini akan diunduh secara otomatis dari Origin, dan kamu dapat melihat di bawah berbagai perbaikan umum utama dan perbaikan bug (kamu dapat menemukan catatan rilis lengkap di Sini).

Star Wars Battlefront 2 Update 2.0 Release Notes

General Improvements and Bugfixes:
  • Fixed a few areas where the player could get stuck when playing in parts of Mos Eisley
  • Improved terrain collision on Mos Eisley, to prevent issues with the camera shaking when not intended
  • Fixed a few areas where the player could get stuck in the interior of the Hoth base
  • Improved collision for structures on Starkiller Base
  • Improved collision on Kamino to prevent players from reaching unintended areas
  • Improved collision for the cave entrance on Crait
  • Fixed a few areas where the player could get stuck when playing on Naboo
  • Fixed a few areas where the player could get stuck when playing on Endor
  • Improved collision on Yavin structures and trees, to prevent the player from getting stuck
  • Fixed a few areas where the player could get stuck when playing on Kashyyyk
  • Fixed an issue where it was possible for a user to equip Star Cards on a locked slot
  • Fixed an issue where the Star Cards were displayed with low opacity after spawning
  • Fixed an issue where the user was prevented from joining a group and a server if already in a different group on a different server
  • Fixed a front end issue where the yellow “new” marker was incorrectly displayed
  • Fixed an issue where the milestone “Heights of Greatness” didn’t track properly
  • Fixed an issue where the “Double Your Efforts” challenge was incorrectly translated
  • Solved a lighting issue that caused black rocks on Endor
  • Solved an issue where the UI elements could start flickering if the player resized the game window
  • Fixed an issue where the Aerial units weren’t properly translated
  • Misc bugfixes and improved animations for living world creatures on Endor
  • Fixed an issue where Heroes were able to enter vehicles after a trooper had exited
  • Fixed an issue where the game could get stuck in an unresponsive state if the user performed sign-out and sign-in actions repeatedly
  • Fixed an issue where the game would occasionally freeze when navigating to the Collection tab in the front end
  • Fixed an issue where loading screens unintentionally caused a high load on some graphics cards
  • Fixed an issue where the player would sometimes lose their loadout when continuing a mission in the Campaign
  • Resolved various crash issues
  • Added Ansel support for Nvidia graphics cards in Arcade
  • Added pre-compilation of shaders on DX12 to reduce stutter during gameplay. This can be seen in the loading screens when this process takes place.

Tidak ada komentar