Update Assassin’s Creed: Origins 1.3.0 Sudah Tersedia, Secara Signifikan Mengurangi Stuttering Di High-end CPU


Ubisoft telah merilis sebuah update baru untuk Assassin's Creed: Origins. Patch terbaru ini akan memperbarui versi game menjadi 1.3.0 dan menambahkan Discovery Tour oleh Assassin's Creed: Ancient Egypt game mode, serta Mode Game baru.

Selain itu, patch ini hadir dengan beberapa perbaikan / tweak PC tertentu. Menurut tim developer, update 1.3.0 memperbaiki masalah dengan karakter yang dapat dimainkan yang tidak dapat berjalan melalui jalur sempit, berbagai masalah dengan World Map pada setup multi-monitor dan beberapa masalah stutter.

Saya melakukan update terbaru ini untuk pengujian dan saya dapat memastikan bahwa hal itu secara signifikan mengurangi stutter pada CPU high-end. Intel i5 8400 saya mampu, untuk menawarkan pengalaman yang mulus selama bechmarking (itu tidak sepenuhnya stuter-free karena saya melihat tiga-empat stutter, namun lebih baik dari apapun yang saya alami, sejauh ini). Beberapa berita mengatakan bahwa ketika mengaktifkan hyper-threading, stutter justru meningkat jadi saya sangat menyarankan untuk menghindarinya jika kamu memiliki CPU high-end.

Kesimpulannya, Assassin's Creed Origins patch 1.3.0 memecahkan banyak masalah stutter pada CPU kelas atas, namun hal itu tidak memperbaiki CPU mid-tier quad-core (kecuali pemain yang menurunkan pengaturannya).

Di bawah ini kamu dapat menemukan changelog lengkap untuk update terbaru untuk Assassin's Creed: Origins.

Assassin’s Creed Origins Update 1.3 Release Notes

The “Discovery Tour by Assassin’s Creed: Ancient Egypt” game mode added. Explore Ancient Egypt from a fascinating historical perspective with a new mode that lets visitors’ free roam the map to learn about Egypt’s history and daily life in guided tours.

New Game+ game mode added. Start a new game while keeping their weapons, outfits, and abilities. You will be able to access New Game + after you have completed the last main quest of the game.

The Hidden Ones

  • Fixed an issue where the completion of the Sinai region would not reach 100% in the Atlas

Main Game

Quest
  • Fixed various issues with Quest Objectives that could disappear when traveling outside of Egypt
  • Fixed an issue with the spawning of Hotephres’ boat in the quest “The Crocodile’s Scales”
  • Fixed an issue preventing the playable character to go back into the vault if he died after completing the quest “The Final Weighing”

Activities
  • Increased the distance the player needs to be from some Rebel Camps before Assist Rebel event are respawned
  • Fixed an issue with Hippodrome adversaries stopping at the end of a race
  • Fixed various issues with Daily Quests and Reda that could not be available at times
  • Fixed an issue with the camera having no collision with the Boss of the Trials of the God
  • Fixed an issue preventing targets of “Avenge a Friend” quests from being damaged
  • Fixed the Trial of the God Community Challenge that could give all the items of the Anubis Gold Set after banking the reward
  • Fixed the synchronization of the Classic Challenges with the Ubisoft Club servers following a network failure
  • Fixed various papyruses locations that did not show the interact action

Gameplay
  • Improved the ragdoll visual
  • Added a warning message when going out of bound with Senu
  • Fixed an issue that caused the mount not being summoned when whistled
  • Fixed a bow usage animation issue while in stealth
  • Fixed various issues where the playable character could remain stuck
  • Fixed an issue where various character’s hands would end up crooked after exiting to the Quest menu
  • Fixed an issue where NPC could stand still after being killed with an air assassination
  • Fixed an issue that could prevent the interaction with the mount merchant in the Refugee Haven to work
  • Fixed an issue that could make cart fly in the air following a collision

User Interface
  • Fixed an issue with the Animus Pulse effect disappearing on certain camera angles in Photo Mode

World

  • Fixed various issues where the playable character could go through collisions
  • Fixed various issues with the spawning of NPCs
  • Fixed floating boats

Graphics & Audio

  • Fixed various mismatches between subtitle and audio

System
  • Fixed an infinite loadtraveling after fast travelling a long distance via the eagle
  • Improved overall stability of the game application

PC
  • Added some tooltips and other minor improvements to the Performance Analyzer menu
  • Fixed an issue with the playable character that could not walk through a narrow pass
  • Fixed the display of GPU temperature and usage metrics
  • Fixed various issues with the key mapping with the Hippodrome
  • Fixed various issues with the World Map on multi-monitors setups
  • Fixed several stuttering issues
  • Fixed multiple issues with the localized voiceover in the quests “Incoming Threat” and “A Gift from the Gods”

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